Aligned key/value with multiline support Key : value 1 LongKey : value 2 Multiline : line 1 line 2 Next Key : value 3.
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#include <zypp-tui/Table.h>
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| PropertyTable () |
template<class KeyType> |
PropertyTable & | add (const KeyType &key_r) |
template<class KeyType, class ValueType> |
PropertyTable & | add (const KeyType &key_r, const ValueType &val_r) |
template<class KeyType> |
PropertyTable & | add (const KeyType &key_r, bool val_r) |
template<class ValueType> |
PropertyTable & | addDetail (const ValueType &val_r) |
template<class KeyType, class ValueType> |
PropertyTable & | addDetail (const KeyType &key_r, const ValueType &val_r) |
template<class KeyType, class Iterator_> |
PropertyTable & | add (const KeyType &key_r, Iterator_ begin_r, Iterator_ end_r, bool forceDetails_r=false) |
template<class KeyType, class ContainerType> |
PropertyTable & | lst (const KeyType &key_r, const ContainerType &lst_r, bool forceDetails_r=false) |
template<class KeyType, class ValueType> |
PropertyTable & | add (const KeyType &key_r, const std::set< ValueType > &lst_r, bool forceDetails_r=false) |
template<class KeyType, class ValueType> |
PropertyTable & | add (const KeyType &key_r, const std::list< ValueType > &lst_r, bool forceDetails_r=false) |
template<class KeyType, class ValueType> |
PropertyTable & | add (const KeyType &key_r, const std::vector< ValueType > &lst_r, bool forceDetails_r=false) |
PropertyTable & | paint (ansi::Color color_r, bool cond_r=true) |
TableRow & | last () |
std::string & | lastKey () |
std::string & | lastValue () |
Aligned key/value with multiline support Key : value 1 LongKey : value 2 Multiline : line 1 line 2 Next Key : value 3.
Definition at line 533 of file Table.h.
◆ PropertyTable()
ztui::PropertyTable::PropertyTable |
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◆ emptyListTag()
const char * ztui::PropertyTable::emptyListTag |
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inlinestatic |
◆ add() [1/7]
template<class KeyType>
PropertyTable & ztui::PropertyTable::add |
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const KeyType & | key_r | ) |
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inline |
◆ add() [2/7]
template<class KeyType, class ValueType>
PropertyTable & ztui::PropertyTable::add |
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const KeyType & | key_r, |
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const ValueType & | val_r ) |
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inline |
◆ add() [3/7]
◆ addDetail() [1/2]
template<class ValueType>
PropertyTable & ztui::PropertyTable::addDetail |
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const ValueType & | val_r | ) |
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inline |
◆ addDetail() [2/2]
template<class KeyType, class ValueType>
PropertyTable & ztui::PropertyTable::addDetail |
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const KeyType & | key_r, |
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const ValueType & | val_r ) |
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inline |
◆ add() [4/7]
template<class KeyType, class Iterator_>
PropertyTable & ztui::PropertyTable::add |
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const KeyType & | key_r, |
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Iterator_ | begin_r, |
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Iterator_ | end_r, |
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bool | forceDetails_r = false ) |
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inline |
◆ lst()
template<class KeyType, class ContainerType>
PropertyTable & ztui::PropertyTable::lst |
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const KeyType & | key_r, |
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const ContainerType & | lst_r, |
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bool | forceDetails_r = false ) |
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inline |
◆ add() [5/7]
template<class KeyType, class ValueType>
PropertyTable & ztui::PropertyTable::add |
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const KeyType & | key_r, |
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const std::set< ValueType > & | lst_r, |
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bool | forceDetails_r = false ) |
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inline |
◆ add() [6/7]
template<class KeyType, class ValueType>
PropertyTable & ztui::PropertyTable::add |
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const KeyType & | key_r, |
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const std::list< ValueType > & | lst_r, |
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bool | forceDetails_r = false ) |
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inline |
◆ add() [7/7]
template<class KeyType, class ValueType>
PropertyTable & ztui::PropertyTable::add |
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const KeyType & | key_r, |
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const std::vector< ValueType > & | lst_r, |
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bool | forceDetails_r = false ) |
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inline |
◆ paint()
◆ last()
TableRow & ztui::PropertyTable::last |
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inline |
◆ lastKey()
std::string & ztui::PropertyTable::lastKey |
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◆ lastValue()
std::string & ztui::PropertyTable::lastValue |
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inline |
◆ operator<<
std::ostream & operator<< |
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std::ostream & | str, |
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const PropertyTable & | obj ) |
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friend |
◆ _table
Table ztui::PropertyTable::_table |
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private |
The documentation for this class was generated from the following file: