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struct | zyppng::detail::StateWithTransitions< State, Transitions > |
struct | zyppng::detail::add_type_to_collection< Templ, NewType, Templ< Types... >, true > |
struct | zyppng::detail::add_type_to_collection< Templ, NewType, Templ< Types... >, false > |
struct | zyppng::detail::collect_transitions_helper< State, TupleSoFar, Head, Transitions > |
| collect all transitions that have the same SourceState as the first type argument More...
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struct | zyppng::detail::collect_transitions_helper< State, TupleSoFar, Head > |
struct | zyppng::detail::collect_transitions< State, Transitions > |
struct | zyppng::detail::make_state_set_helper< VariantSoFar, Head, Transitions > |
| Iterates over the list of Transitions and collects them all in a std::variant<State1, State2, ...> type. More...
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struct | zyppng::detail::make_state_set_helper< VariantSoFar, Head > |
struct | zyppng::detail::make_state_set< Head, Transitions > |
struct | zyppng::detail::is_same_state< A, B > |
| Evaluates to true if type A and type B wrap the same State type. More...
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struct | zyppng::detail::make_statewithtransition< State, Transitions > |
| Turns a State type into its StateWithTransitions counterpart. More...
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struct | zyppng::detail::make_statewithtransition_set_helper< VariantSoFar, std::variant< HeadState, State... >, Transitions... > |
struct | zyppng::detail::make_statewithtransition_set_helper< VariantSoFar, std::variant< HeadState >, Transitions... > |
struct | zyppng::detail::make_statewithtransition_set< NoState, std::variant< HeadState, States... >, Transitions... > |
struct | zyppng::Transition< Source, ev, Target, Cond, Op > |
class | zyppng::Statemachine< Derived, StateId, Transitions > |
| This defines the actual StateMachine. More...
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struct | zyppng::Statemachine< Derived, StateId, Transitions >::_InitialState |
class | zyppng::BasicState< StatemachineType, isFin > |
class | zyppng::SimpleState< StatemachineType, sId, isFin > |